JssimUserHelp
From VisualChips
m (→URL interface) |
m (→URL interface) |
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; adjust the reset vector | ; adjust the reset vector | ||
- | : [http://www.visual6502.org/JSSim/expert.html?graphics=f&steps=10&r=0002 | + | : [http://www.visual6502.org/JSSim/expert.html?graphics=f&steps=10&r=0002 r=0002] |
; set up some input pin transitions (reset, IRQ, NMI) | ; set up some input pin transitions (reset, IRQ, NMI) |
Revision as of 12:46, 27 November 2010
The Visual6502 javascript simulator has two entry pages:
- simple mode, also known as kiosk mode, which is the default
- advanced mode
You might also be using a pre-released version of the simulator. As this help is on our wiki, there's only one help page for all versions.
Contents |
Help for simple mode
In simple mode, you see the chip graphics on the left, the control buttons and chip status at top right, and the memory table below that. There's a link to the advanced page, and the overall layout is fixed: there are no draggable bars between the sections.
Graphics help
You can pan and zoom the chip graphics using
- '>' on the keyboard to zoom in
- '<' on the keyboard to zoom out
- click and drag to pan
Click in the graphics area to highlight any shape on the chip: all the connected shapes will be highlighted and the name of the node, if any, will be displayed in the chip status area at top right.
For example, if you click on the square shape at top left of the chip, you'll see text like
node: 1297 nmi
which tells you that this is the NMI pad - in a real chip, it would be connected to the NMI pin of the package with a gold wire.
The node number is useful only as a unique reference number. If you're interested in the workings of the simulator you'll read the source files and see these numbers used to label all the polygons and transistors which are electrically connected and which therefore are at the same voltage - and therefore represent the same logical signal.
Running the program
Towards the top right you see a set of buttons:
- run (or stop) - start the simulation, run for as long as you like, then stop it.
- reset
- back
- forward
As the simulation runs you can see the yellow box in the memory area (bottom right) indicating which memory location is being read or written. You may also see the contents of memory changing: perhaps the location just to the right of {{{0040:}}} will count up.
Modifying the program
You can't presently modify the program in the simple page: you need the Advanced page for that.
Help for advanced mode
In advanced mode, there's an additional area at bottom right which can tabulate the state of the machine, and any signals of interest, phase by phase or instruction by instruction. There's also a console for programs which perform I/O: it's possible to interact with a BASIC interpreter for example.
The layout in advanced mode has a couple of draggable boundaries so you can adjust according to what you're doing.
The chip graphics area has some additional controls, and can be hidden altogether.
Finally, in expert mode you can control the simulator and the graphics using additional URL parameters.
Graphics help
Running the program
Modifying the program
Tracing machine state
Busses and signals of interest
URL interface
There's a variety of parameters which can be passed on the URL, to make it easy to share examples and discoveries as direct links into the simulator. In all cases these are passed like this:
http://www.visual6502.org/JSSim?name1=value1&name2=value2
- positioning the graphics window
- panx=240&pany=350&zoom=10
- select a larger canvas for improved graphical detail (uses more RAM)
- canvas=2000
- suppress the simulation, for faster startup of a purely graphical session
- nosim=true
- suppressing graphics (same as the Hide Chip Layout button)
- graphics=false
- running for a fixed number of clock phases
- steps=10
- see more groups of interesting signals in the tabulation
- loglevel=4
- add specific signals to the tabulation
- logmore=Execute,State,plaOutputs
- set the fastforward step count (for benchmarking, or interactive programs)
- headlesssteps=250
- load a test program, or patch memory contents
- a=0000&d=a2d0de2143
- adjust the reset vector
- r=0002
- set up some input pin transitions (reset, IRQ, NMI)
- reset0=12&reset1=13
- nmi0=4&nmi1=8
- irq0=3&irq1=20
- check every signal value against a golden checksum (for checking simulator code changes)
- steps=99&checksum=0fa98aab
The final reference on the URL capabilities can be found in the source.